A downloadable game for Windows and macOS

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Boolean Sunset is a puzzle/platforming game about Boolean logic and logic gates. Search for treasure locked behind eight custom levels, and learn how to use logic gates along the way!

Originally made for an RPI Game Development Club game jam by Jordan Faas-Bush, Martin Duffy, Simon Hopkins, and Tristan Protzman, we've now improved it with the feedback we received!

Now with updated controller support and a fixed help menu! Press escape and click on one of the logic gates to see what it does!

PlatformsWindows, macOS
Rated 5.0 out of 5 stars
(1 total ratings)
GenrePuzzle, Educational
Made withLÖVE
Tags2D, Controller, logic, LÖVE, Pixel Art, Puzzle-Platformer
Average sessionA few minutes
InputsKeyboard, Mouse, Xbox controller, Gamepad (any)


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Click download now to get access to the following files:

BooleanSunsetWin64.zip 8 MB
BooleanSunsetWin32.zip 8 MB
Boolean Sunset.app.zip 9 MB


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(1 edit)

Thanks for playing :3 I wanted to learn the rune language after that :D and Boolean functions. I love such games, but I have outdated brain RAM. From the second pass, I noticed arrows for flipping through the diagrams. On the third, for some reason, he began to pass through the gate and get stuck in the floor. Starege. In the meantime, I'm going to conquer "Turing Complete". It's a pity there are not enough adventure games with programming mechanics :( . Question: Which runic alphabet was used? (and then there are a lot of them O_o) Oh, and thanks for the explanation in the menu.

Yeah for later levels you really need to flip through the different circuits to get an understanding as to what the levers do. Getting shoved through the floor is obviously a bug, this game is a several years old now so maybe it just runs differently now I’ll check it out. What operating system are you on? It’s been a while but I think the runes are roughly based on Norse runes? I think they were swapped around and modified somewhat though so I don’t believe it’s a direct 1:1 with any language. Thanks for playing!

Win 8.1 .

I have two screens of different resolutions. During the first attempts, I only played on one screen. On the second or third attempt, I plugged in two screens and the window started to look strange. It was in the window, but without a frame and not on the full screen. It seems that Alt+Enter did not work. I have expanded to full screen via options. I started playing and then the character started twitching and sometimes passing through the gate. Also, it may have started after jumping off and climbing stairs many times... 

Remembered. Also, after the first pass, I moved the game folder from one disk to another.

I wouldn't be surprised that this is a problem with my PC - it's old and the motherboard was under repair,

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Understood. Just rested against the gate and moved the window with the mouse :3 The character goes through tiles when the game freezes.

hahaha that’s really funny! Unfortunately I don’t know if I can fix that I think that’s a bug with the engine we used? Bet you that’s a very good exploit for speed running though…

The Mac app just gives me a white screen, the Windows app gives me some errors, and running the .love file inside the Mac app on its own gives me an error.

Oh no! Thanks for letting us know, we made this game a long while ago so something must have gone wrong due to a Mac or Windows update since then. I’ll try my best to fix it!


(1 edit)

Can I ask for some details on what the error was for the Windows version? I just ran it on two different computers and it ran fine.

That said, I've uploaded a new and improved version! Not only is it running on the latest version of LOVE2D but it has additional help features so you can figure out what logic gate you're looking at without going to the pause menu!

Annoyingly enough I haven't been able to upload a working version of the mac build, for some reason whenever I download a version that worked before I uploaded it it says it doesn't work! The windows version is uploaded and ready to play! If you want to play it on mac I can upload the .love file but at the moment I'm stuck figuring out what's happening with the mac build so I'll have to get back to you on that.

The error said "The code execution cannot proceed because MSVCR120.dll was not found. Reinstalling the program may fix this problem".

Ah! Did you move the .exe out of the extracted folder? LOVE2D has some required .dll files that I included in the .zip that need to be in the same folder as the .exe for it to run. If you simply extract the .zip file then run the .exe in that new folder it should work! I recommend downloading the new version anyways to get access to the improvements we made!